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Akarui

Quote:

“I am merely trying to keep everyone safe.”

~ Akarui

Summary


King of Diadem, 2nd in command to The Chamberlins


3-B possibly higher

Key:


Regalia Challengers

Name:


Akarui

Origin:


FATE Prism

Gender:


Male

Age:


30

Classification:


Humanimal

Powers and Abilities:


Summoning, Darkness Manipulation, Spatial Manipulation, Mind Manipulation, Elemental Manipulation (Ice, Wind), Healing (through potions and Violet Magic), Energy Manipulation, Magic User, Life & Death Manipulation (Through Gray and Violet magic), Status Effect Inducement, Durability Negation (Can harm completely nonexistent and incorporeal beings like Cassius with Freikugel, or beings far stronger and more durable than themselves like Tlaloc), Fate Manipulation (Every Character in FATE Prism is capable of altering fate to some degree, Sword swings miss when they should have hit. Magic does no damage when it clearly touched them, even things like “context” of certain situations can change).

Attack Potency:


Multi-Galaxy level

Speed:


Massively FTL+

Lifting Strength:


Unknown

Striking Strength:


Multi-Galaxy level

Durability:


Continent level up to Multi-Galaxy level

Stamina:


Superhuman

Range:


Standard Melee Range, Kilometers up to Intergalatic with Magic and Potions

Standard Equipment:


Gun, Potions, Spells, Throwing Weapons

Intelligence:


Supergenius, planned everything out for making Diadem better. Was able to contain the knowledge of slowed aging from everyone that didn’t already experience it. Lead a successful campaigns against going after Regalia. Understood a lot of Whitmore’s research.

Weaknesses:


Fate Manipulation may result in a worse outcome | Cannot Swim, natural weakness to Blue Magic.