Irrelevant (existed along side of the concept of WHEN)
Classification:
Demesne Master | Humanimal
Powers and Abilities:
Summoning, Magic User, Elemental Manipulation (Water), Magic User, Self-Sustenance (Types 1, 2 and 3), Immortality (Types 1, 2, 3, 4, 5, 8. So long as Zeroth exists, Demesne Masters can return their essence to him and reform.), Regeneration (mid-godly), Souless Entity (Essence is the source of Zeroth and Demesne Masters, existing outside the concept of death or a soul), Acausality (Type 4 - Exists outside the other Concepts and Causality, Dorrin’s existence caused Endure to exist.), Status Effect Inducement, Abstract Existence (Type 2) (Concept; Dorrin is the embodiment of the concept of Endure and even the broader definitions like “lasting”), Fate Manipulation (Every Character in FATE Prism is capable of altering fate to some degree, Sword swings miss when they should have hit. Magic does no damage when it clearly touched them, even things like “context” of certain situations can change).
Any of the previous that would be used against them.
Attack Potency:
Multi-Galaxy level, likely higher with Regalia (Dorrin has 3% of Zeroth’s total power without the Blue Regalia and 4% with his regalia)
Speed:
Massively FTL+
Lifting Strength:
Unknown
Striking Strength:
Multi-Galaxy level likely higher with Regalia
Durability:
Multi-Galaxy level likely higher with Regalia
Stamina:
Very High
Range:
Standard Melee Range, Intergalactic likely higher with Magic and Regalia
Standard Equipment:
Blue Regalia, Blue Magic
Intelligence:
Gifted Is the best fisherman in Diadem, aids in catching over 50% of the fish served. His absence caused a price hike of double for fish in Diadem.