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Arledge

Quote:

“Howdy! I’d shake yer hands but I gotta finish brushin’ ’er down. How can I help ya’ll?”

~ Arledge says this to the protagonists while tending to a horse.

Summary


Arledge is one of the Demesne Masters within FATE Prism, specifically over the Violet Demesne and the Farm/Homestead within and is a concept that embodies BEGINNING. Caretaker of the dragon Azar.


3-B, likely higher

Key:


Violet Demesne Master

Name:


Arledge, Saint Peter

Origin:


FATE Prism

Gender:


Male

Age:


Irrelevant (existed along side of the concept of WHEN)

Classification:


Demesne Master | Humanimal

Powers and Abilities:

Summoning, Life Manipulation (through Violet Magic), Energy Manipulation, Magic User, Self-Sustenance (Types 1, 2 and 3), Immortality (Types 1, 2, 3, 4, 5, 8. So long as Zeroth exists, Demesne Masters can return their essence to him and reform.), Regeneration through Violet Magic (High) and (Mid-Godly) naturally, Souless Entity (Essence is the source of Zeroth and Demesne Masters, existing outside the concept of death or a soul), Acausality (Type 4 - Exists outside the other Concepts and Causality), Non-Physical Interaction (Can harm Incorporeality beings), Status Effect Inducement, Abstract Existence (Type 2) (Concept; Arledge is the embodiment of the concept of Beginning), Fate Manipulation (Every Character in FATE Prism is capable of altering fate to some degree, Sword swings miss when they should have hit. Magic does no damage when it clearly touched them, even things like “context” of certain situations can change).
Any of the previous that would be used against them.

Attack Potency:


Multi-Galaxy level, likely higher with Regalia (Arledge has 3% of Zeroth’s total power without the Violet Regalia and 4% with his regalia).

Speed:


Massively FTL+

Lifting Strength:


Unknown

Striking Strength:


Multi-Galaxy level likely higher with Regalia

Durability:


Multi-Galaxy level likely higher with Regalia

Stamina:


Very High

Range:


Standard Melee Range, Intergalactic likely higher with Magic and Regalia

Standard Equipment:


Violet Regalia, Violet Spells

Intelligence:


Gifted. Intimate knowledge of animals, farming, and processes involving life as a fundamental construct, potentially understands life better than Zeroth.

Weaknesses:


None Notable